AI Insights · Timothy · October 2024
Top 5 Educational Games on iOS in Latin America, Q3 2024
Explore the performance trends of the leading educational games on iOS in Latin America during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the educational games category on iOS in Latin America saw dynamic performance across various metrics. Here's a detailed look at the top 5 educational games during this period, based on data from Sensor Tower.
Lingokids - Play and Learn from Monkimun Inc reported stable revenue figures, peaking at approximately $55.7K at the start of July and closing the quarter at $51.4K. Downloads experienced a decline from 24.3K in early July to 18.5K by the end of September. Weekly active users showed a similar trend, starting at 60.8K and ending at 57.6K.
Keiki Learning games for Kids by BENIPOL LIMITED showed a positive revenue trend, beginning at $10.7K and rising to $15.3K by the end of September. Downloads fluctuated but ended on a higher note, increasing from 18.3K to 12.6K. The active user base also grew, starting at 10.8K and reaching 10.5K by the quarter's end.
LogicLike: Kids Learning Games, developed by Massiana, maintained consistent revenue, peaking at $8.6K in mid-July and concluding at $8.4K in September. Downloads showed a general downward trend, from 11.4K to 7.3K. However, active users increased from 20.7K to 27K over the same period.
Montessori Preschool, Kids 3-7 from EDOKI ACADEMY experienced slight fluctuations in revenue, starting at $3.8K and ending at $4.3K. Downloads decreased from 7K to 4.4K. Active users, however, saw growth, moving from 11K to 11.5K by the end of the quarter.
Lastly, Buddy.ai: Kids Learning Games by MyBuddy.ai demonstrated stable revenue figures, with a slight peak at $11.3K in mid-August and closing at $11.1K. Downloads showed an upward trend, starting at 3.8K and reaching 6.8K. Active users also increased, from 9.5K to 13.3K.
For more detailed insights and data, visit Sensor Tower's platform.